1 This is the changelog for the Idle RPG bot by jotun, jotun@idlerpg.net,
2 http://idlerpg.net. Entries are written backwards. That is, items at the bottom
3 of the file were added first, and each subsequent addition is placed on a line
4 before it. Don't ask me why I do it that way: I do not know.
6 Thanks for your interest in the Idle RPG! Feel free to contact me with ideas and
7 comments, or post them in the forum on the website for public view.
9 --------------------------------------------------------------------------------
10 v3.1.2: released 6/6/04
11 --------------------------------------------------------------------------------
12 - applied a user-submitted patch to fix a sprintf() bug (anonymous @ forum)
13 - quest() now calls writequestfile() when it completes
14 - loaddb() now calls backup() before it starts
17 --------------------------------------------------------------------------------
18 v3.1.1: released 6/3/04
19 --------------------------------------------------------------------------------
20 - fixed 2 typos having to deal with die() messages when reading the config
22 - quest() now calls writequestfile() when it completes so that it is
24 - loaddb() now calls backup() before it starts so you always have an
25 up-to-date backup if your bot mangles your db
26 - readconfig() now strips out \r and \n (meij, kylemson, et al)
29 --------------------------------------------------------------------------------
30 v3.1.0: released 6/2/04
31 --------------------------------------------------------------------------------
32 - added a config file so you don't have to re-setup configuration options
33 everytime you upgrade. added a function readconfig() to read this file or
34 die() if it cannot be found
35 - SIGHUP will now call readconfig()
36 - added a DELADMIN command to remove admin status from a username. format:
37 /msg bot DELADMIN <account>
38 owner account cannot be DELADMINed. DELADMIN may be limited to owner account
39 depending on configuration (TGS)
40 - added an 'owner' account option. owner cannot be DELADMINed, among other
42 - added an 'owneraddonly' option. if set, only owner account can MKADMIN
43 - added an 'ownerdelonly' option. if set, only owner account can DELADMIN
44 - renamed disablepeval to ownerpevalonly. if set, only owner account can PEVAL
45 - added missing command line options for %opts options
46 - fq() will limit itself to either 1 message or <= 768 bytes output per call,
47 regardless of $freemessages
48 - added an option to turn off the sending of the list of users automatically
49 logged back in on a bot restart, even if the list < 1 k
50 - added an option to limit the penalty a single event can incur, 'limitpen'.
51 set to 0 to disable the feature, otherwise is taken to be an integral number
53 - Win32 no longer tries to turn terminal echo on/off via "stty"
54 - tarball now unpacks files to their own directory instead of .
55 - removed unused $v, $debug variables
56 - auto-login would not voice users that it logged in even if voiceonlogin was
57 set, fixed (wogi, et al)
58 - fixed a comment having to do with auto login
59 - $rpreport should not have been adjusted by $curtime, but by
60 $opts{self_clock} to keep it reliable. this may have caused some loss of
61 data as the bot neglected to properly backup its database. so sorry! should
63 - item godsend was removing 10% of item's value instead of adding it. another
64 copy/paste error. sorry! (Jim Dew)
65 - fixed a bug that resulted in users that caused quests to fail not being
66 penalized, as they were set as 'offline' before the bot had a chance to
67 penalize them (Jim Dew)
68 - added options to define the size of your IRPG grid, 'mapx' and 'mapy' (Rick)
69 - team battle now shows roll/sum like other battles (anonymous @ forum)
70 - added REHASH command to call readconfig()
71 - added an option to define the number of modes per line to use when voicing
72 users after an auto login. this variable may be overriden by the server's
76 --------------------------------------------------------------------------------
77 v3.0.2: released 5/30/04
78 --------------------------------------------------------------------------------
79 - calls evilness() and goodness() should have been checking against the number
80 of online evil users and good users respectively, not the total number of
81 online users (SickMind)
82 - changed max length of auto-login text to 1k before bot will refuse to send
83 - fixed a problem with the bot penalizing the kicker instead of the kickee
84 when someone was kicked (Preston, anonymous, Soc @ idlerpg.net forum)
87 --------------------------------------------------------------------------------
88 v3.0.1: released 5/29/04
89 --------------------------------------------------------------------------------
90 - forgot to add some sort of mechanism for setting up admins for new bots.
91 whoops. bot will now prompt for an owner's account details if it cannot find
92 $opts{dbfile} (Secret, anonymous @ idlerpg.net forum)
93 - fixed a typo in the ChangeLog ;)
94 - Vayanla noted that there was STILL a time discrepancy for very large games
95 (or very slow computers). many thanks to him for his help! this is now
98 --------------------------------------------------------------------------------
99 v3.0: released 5/29/04
100 --------------------------------------------------------------------------------
101 - fixed a bug causing RESTART not to work unless the bot's filename happened
102 to be the same as its nickname
103 - item modifiers as well as time modifiers are now stored in the modifiers
104 file. changed name of tlog sub to clog (time -> character)
105 - changed database write to every minute instead of every $opts{self_clock}.
106 to lower the chance of lost stats, the bot calls writedb() if you request a
107 DIE, JUMP, or RESTART. this should cut down on much of the cpu usage
108 - added a function writedb() which writes out the bot's db from memory so it
109 can be done outside of rpcheck()
110 - the team battle code would choose 6 random users to participate in a team
111 battle, but would not then randomize these users as far as teams go. that
112 is, if a username generally appeared at the end of a keys(%rps) list, and
113 made it into the list of 6 random users, that user would always defend
114 instead of attacking, as he would be at the end of the list. the list of 6
115 users is now shuffled using a Fisher-Yates shuffle, code from The Perl
116 Cookbook (by O'Reilly. a really great read!) (Peter Beentje)
117 - added a "user alignment" feature. users may align with good, neutral, or
118 evil. 'good' users have a 10% boost to their item sum for battles, and a
119 1/12 chance each day that they, along with a 'good' friend, will have the
120 light of their god shine upon them, accelerating them 5-12% toward their
121 next level. 'evil' users have a 10% detriment to their item sum for battles
122 (ever forsaken in their time of most need...), but have a 1/8 chance each
123 day that they will either a) attempt to steal an item from a 'good' user
124 (whom they cannot help but hate) or b) be forsaken (for 1-5% of their TTL)
125 by their evil god. after all, we all know that crime doesn't pay. also,
126 'good' users have only a 1/50 chance of landing a critical strike when
127 battling, while 'evil' users (who always fight dirty) have a 1/20 chance.
128 neutral users haven't had anything changed, and all users start off as
129 neutral. to change your alignment:
130 /msg bot ALIGN <good|neutral|evil>
131 I haven't run the numbers to see which alignment it is better to follow, so
132 the stats for this feature may change in the future (FishyTowel @
134 - added new item, Juliet's Glorious Ring of Sparkliness, item level 50-74,
135 required user level 25+, chance 1/40, tag 'h'
136 - rather than error when PEVAL produces > 15 lines of output, PEVAL will now
137 queue its text if lines of output created >= 4 or size of text > 1k
138 - LOGIN command now responds via notice rather than privmsg
139 - added "named items," meaning that unique items have a letter appended to
140 them, saying which unique item they are. Mattt's Omniscience Grand Crown is
141 "a," Res0's Protectorate Plate Mail is "b," Dwyn's Storm Magic Amulet is
142 "c," Jotun's Fury Colossal Sword is "d," Drdink's Cane of Blind Rage is "e,"
143 Mrquick's Magical Boots of Swiftness is "f," and Jeff's Cluehammer of Doom
145 - changed split() on incoming data to split on /\s/ instead of / /; users
146 could otherwise register usernames or classes containing tabs, which would
147 cause the bot to die when reading the (tab-delimited) database (chris young)
148 - changed the SIGHUP handler from '0' to 'sub { };'. should eliminate the
149 "Signal handler '0' not defined" warning (too many to list)
150 - added an item calamity and an item godsend. if you are calamitized, you have
151 a 10% chance of one of your amulet, charm, weapon, tunic, set of leggings,
152 or shield losing 10% of its item value. if you are godsent, you have a 10%
153 chance that one of the above items will gain 10% of its item value (carl
154 wyles @ idlerpg.net forum)
155 - %botnick% in $opts{botopcmd} will be evaluated to the bot's current nickname
156 to avoid opping another, more evil user when the bot's nickname is in use
157 - added an option to give non-admin users limited access to the INFO command.
158 when enabled, non-admin users can use the INFO command to learn to which
159 server the bot is connected and the nicknames of online admins (mike @
161 - added an option to disallow the registration of usernames and classes
162 containing "non-printable" characters. it's a good idea to leave this option
163 on, as I have had problems in the past with using binary hash keys (TGS)
164 - whenever a non-admin players walks over an admin player on the map, he/she
165 has a 1% chance to bow ;) (mike stewart)
166 - changed sending of WHO and $opts{botopcmd} from numeric 001 to receipt of
168 - added an option to disable the PEVAL command for users that want to have
169 less than trustworthy admins ;^) (TGS)
170 - Run noted that (undernet?) servers allow you a certain number of "free"
171 messages before output should be limited to 1 message / 2 seconds. fq() now
172 sends as many of these "free" messages as it can, rather than sending only
173 one message per call (Run)
174 - removed some odd sts("MODE $opts{botchan}"); -- not sure why i put that in
175 - added rudimentary netsplit detection, which a) gives no penalty and b) logs
176 users in upon return. will pick up quit messages that match
177 /^\S+\.\S+ \S+\.\S+$/. if your network (or server) does not prefix quit
178 messages with "Quit: " (or some other string), or otherwise disallows faked
179 netsplit quit messages, then users can cheat this at their whim. added
180 option to turn netsplit detection on or off. added option of how long to
181 wait before automatically logging split users out and forgetting they ever
182 existed. added sub checksplits() which will iterate over the list of split
183 nick!user@hosts, remove those which have expired ($opts{splitwait}), and log
184 the user out. would love input on this feature, as i expect bugs
185 - HELP command for non-admins is now less helpful. generates one line of text
186 containing URL for help
187 - attempting to PUSH a user more than their TTL now sets their TTL to 0 as
188 well as generating a notice to the admin. successful PUSH now only
189 chanmsg()s instead of chanmsg()ing and privmsg()ing the admin
190 - $arg[3] changed to lowercased, leading-:-stripped $arg[3] in privmsg block
191 - cleaned up more code. changed (most) elses elsifs where appropriate. cleaned
192 up some logic. dropped all uses of next(). attempted to add () to function
193 calls wherever it was missing
194 - private messages and notices to the bot no longer penalize you (mrChewie)
195 - changed ha() to find access by username instead of nickname
196 - added a finduser() sub to return a logged-in username matching a given
198 - changed case of $arg[1] after PONG rather than lc()ing it for every
199 comparison (mrChewie)
200 - at least 15% of all online players must be level 45+ for the hourly battle
201 of a level 45+ player to occur (anonymous @ idlerpg.net forum)
202 - fixed a serious bug with the bot not tracking changes to its nick (ie, by
203 NickServ or PEVAL) -- this caused all messages sent to the bot to be
205 - added $opts{casematters}, which, when set, will not allow the registration
206 of usernames that already exist in a different case (MeBeHere)
207 - changed db backup, top players report to every 10 hours
208 - added $opts{modsfile}, which is where Time Modifier texts are appended.
209 also, tlog() now debug()s and chanmsg()s an error message if it cannot open
211 - HOG was only 5-74%, corrected to 5-75% of TTL
212 - added an option $opts{self_clock} which is rather like the old $alrmint var,
213 except this probably works without exploding if you change it. calamities,
214 godsends, etc. should take this number into account when calculating odds
215 - added a server list rather than static server. bot should try each server in
216 the server list twice before giving up (meij)
217 - added a PID filename option, to which the bot will write its PID (meij)
218 - added a few more cattle-themed calamities (anonymous @ idlerpg.net forum)
219 - added a trailing '!' to godsend() text instead of the drab old '.'
220 - added some new quests/calamities/godsends contributed by users. edited some
221 old calamities/quests/godsends. please feel free to post your ideas for more
222 to http://idlerpg.net/forum.php! (anonymous, Afbc0m, anjira, jv, mrChewie,
224 - attempted to scale occurences of HOGs, godsends, calamities, and team
225 battles. HOGs should occur about 1/user/20 days, calamities 1/user/8 days,
226 godsends 1/user/4 days, team battles 1/user/4 days. does this by calculating
227 the odds of a HOG as rand(20*86400/clock) < NUMBER_ONLINE_PLAYERS, odds of
228 calamities as rand(8*86400/clock) < NUMBER_ONLINE_PLAYERS, etc. this appears
229 to work great with at least 10 clients (tested up to 300), but doesn't seem
230 to work as well below that. would appreciate input
231 - debug information is now written to a file instead of STDOUT. bot now
232 daemonizes even though it is in debug mode. added sub debug() which takes an
233 argument of text to write to the debug file (yeoj)
234 - added new item, Jeff's Cluehammer of Doom, item level 300-350, required user
235 level 52+, chance 1/40
236 - bot will try to regain primary nickname if he sees it come open through a
238 - DELOLD command will removed non-logged-in accounts that have not been logged
239 into in more than N days. format is:
240 /msg bot DELOLD <N days>
241 DELOLD is a p0, admin command (DinTn)
242 - added option to enable a STATUS command. this p0 command gives information
243 on a user, such as level, class, time to level, item sum, etc. useful for
244 those IRPGs that lack a website. format is:
245 /msg bot STATUS [username]
246 if username argument is not passed, returns information on the user issuing
247 command. must be logged in to use STATUS (TGS)
248 - possibly added option to choose which local address/hostname and local port
249 to bind to. let me know if this does/doesn't work (DARKutz, Brad)
250 - added security note to head of file
251 - will not send auto-login user list if text > 2048 bytes
252 - added $opts{botmodes} which will set the bot's usermode to given string on
254 - removed reset of last login time on auto-login; last login should be when
255 user last logged in, not when the bot logged them back in
256 - levels after level 60 have a next time to level of (time to level @ 60) +
257 (1 day) * (level - 60). levels below 60 have not changed. the exponential
258 code was getting a little too heavy by itself (TGS)
259 - RELOADDB would log all players out; fixed
260 - sts() & fq() check state of socket before attempting write. if cannot write,
261 outgoing queue is cleared
262 - added new item, Mrquick's Magical Boots of Swiftness, item level 250-300,
263 required user level 48+, chance 1/40
264 - debug messages are now timestamped. added a few extra debug messages, mostly
266 - top player report no longer occurs immediately after startup, but every 6
268 - added option to disallow registration of usernames/character classes
269 containing ctrl codes (Skill0)
270 - changed auto-login code from list to hash. would take several minutes to
271 synch to a channel with hundreds of users. now takes < 1s (Vayanla et al)
272 - removed the hard-coded "#G7" from the top players list.. whoops :^) that's
273 been there for some time now, can't believe no one ever noticed (HaRRo)
274 - added option to voice users on login/register. if you +m your channel, this
275 will cut down on spam, but won't allow non-logged-in or devoiced/deopped
276 clients to talk (pingh, wishes, aphade, et al)
277 - added a penalize() sub to make penalties a little cleaner
278 - added %quest hash to keep up with active quest info
279 - added option to write active quest info to file; this makes it readable by
281 - can now specify multiple words for the advertisement ban, or turn feature
283 - removed all alarm() code, should now run on any system supporting select(2)
284 (including, but not limited to, Win32). should also fix a nasty, terrible
285 time drift bug; with the amount of processing done in rpcheck(), the next
286 alarm() would come later than expected, awarding the user with idling less
287 than he had actually idled. it's a small amount, but adds up to about 205
288 seconds difference in the clocks after ~9.25 hours (in my tests; will differ
289 from machine to machine). MANY thanks to this bug's reporter, Ville
291 - added CLEARQ command, will clear all items in outgoing message queue
292 - INFO shows outgoing queue status, registrations this period, and total users
293 - cleaned up options section a little bit, made a few other code clean-ups
294 - created this file, ChangeLog.txt. the bot's code was getting too long
295 - registrations are now limited to 1 / sec. this should keep floodbots from
296 registering hundreds of accounts
297 - removed ALERT command
298 - removed $opts{admin} array, there is now a field in the db to mark this.
299 there is also a MKADMIN command to set an account as having admin access.
301 /msg bot MKADMIN <username>
302 there is no way to remove an account's administrator privileges, save from
303 editing the database by hand (well, there is PEVAL). so, don't assign this
304 lightly. admins have full access to the account under which you run the bot
305 - die() call if could not write irpg.db is now a chanmsg() instead
306 - added an outgoing message queue. all messages are now output at 1 message /
307 second, unless a non-zero $skipq flag is passed to sts(). privmsg(),
308 notice(), and chanmsg() calls pass their $force flag as a $skipq flag.
309 PONGs pass a $skipq of 1 (LexCyber)
310 - fixed a rather huge bug that someone on slashnet noticed. registering
311 \001PING\001 (or any other ctcp) would send that CTCP to the channel, then
312 penalize any who responded. usernames may no longer include a \001
313 - godsends, calamities, and quests were all moved to one file,
314 $opts{eventsfile}. quests are prefixed with a Q1 or Q2, depending on their
315 type; calamities with a C; and godsends with a G. quests are also prefixed
316 by their required coordinates if the quest type is 2
317 - fixed a typo in the Dwyn's Storm text
318 - changed code indentation to four spaces. reworked a lot of code to fit <= 80
320 - changed QUEST command and quest() output to be a little more grammar-
322 - item stealing! if you are level >= 20, and you win a battle against a
323 player, you have a slightly less than 2% chance of stealing an item from
324 them. the 2% comes from a) you have a 1/25 chance to attempt to steal an
325 item and b) you have a 50% chance that your item (type is random) is lower
326 than theirs. the reason it's 'slightly less than' 2% is because you cannot
327 both Critical Strike a user and steal an item, so it's (2 - (1/35))%. you
328 cannot steal an item of lower level than your current item (Afbc0m)
329 - fixed duration() to show 1 day without trailing 's'
330 - re-added report of TTL after battle and after critical strike
331 - quest() function now chanmsg()s an error if it cannot open the
332 $opts{eventsfile} file
333 - INFO command now uses privmsg() force flag
334 - added grid! thanks to Joakim @ orkut for this great idea. within the irpg
335 world are all of the players on a 500x500 "grid" or map. every second, your
336 character has an equal chance to step left, right, or neither, and an equal
337 chance to step up, down, or neither. if your character encounters another
338 player, you have a 1/(# of online players) chance to battle. also, some
339 quests require all characters to reach some point on the map. quest
340 penalties and awards have not changed
341 - added REMOVEME command for users. if you are logged in,
343 will delete your account. this is a p0 command :^)
344 - added NEWPASS command for users. if you are logged in,
345 /msg bot NEWPASS <new password>
346 will set a new password. this is a p0 command
349 --------------------------------------------------------------------------------
351 --------------------------------------------------------------------------------
353 - PEVAL will now error and refuse to send output > 15 lines. this is to avoid
357 --------------------------------------------------------------------------------
358 v2.4+fixes: released 2/20/04
359 --------------------------------------------------------------------------------
361 - items are set to 0 on account creation; they were previous undefined
362 - bug with QUEST command fixed; would say no active quest even when a quest
366 --------------------------------------------------------------------------------
367 v2.4: released 10/13/03
368 --------------------------------------------------------------------------------
370 - updated privmsg() function to avoid annoying substr()/uninitialized value
372 - few small bugs in battling bot fixed. a win against bot awards you with 20%
373 of your TTL removed. a loss to bot adds 10% of your TTL to your clock
374 - bot's item sum is now the highest item sum of all users + 1 (mumkin)
375 - fixed RESTART command to clear alarm() before trying to exec()
376 - WHOAMI displays class, TTL (Minhiriath)
377 - CALC command removed
378 - added notice() function which mirrors the operation of privmsg()
379 - SILENT command allows admin to switch bot between 4 modes of silence. in
380 mode 0, bot sends all privmsgs. in mode 1, only chanmsg() is disabled. in
381 mode 2, only privmsg()/notice() to non-channels is disabled. in mode 3,
382 privmsgs/notices to users and channels are disabled. silent mode is also
383 configurable as $opts{'silentmode'}, so you can setup a bot in any channel
384 without it interrupting the channel with its privmsgs (???)
385 - third parameter added to privmsg()/notice(); force flag ignores $silentmode
386 - hard-coded check for OKish URLs to bot's 'http:'-style banning now
388 - JUMP command no longer penalizes if required argument is left blank
389 - BACKUP admin command tells bot to copy $opts{'dbfile'} to
390 .dbbackup/$opts{'dbfile'}TIMESTAMP; added backup() function to handle this
391 - RELOADDB command allows admin to force bot to reload player database file,
392 rewriting all memory. RELOADDB can only be used while in pause mode
393 - PAUSE command allows admin to place bot into pause mode. in pause mode, bot
394 will update player stats, but will not write database. combined with
395 RELOADDB, very effective for updating all players stats through external
396 script without taking bot offline. new accounts cannot be registered
398 - QUEST command (p0) tells the active quest, its participants, and its time
400 - ban message for 'http:'-type bans now makes unban-time more clear
401 - things have been sped up a bit. random battles for users level 45+ now occur
402 every hour. random chance for HOG, Godsends, Calamities, and Team Battles
403 were increased by a factor of 5
404 - time between quests upped to 12 hours. level requirement for quests upped to
405 40+. in addition, must have been online for at least 10 hours to be selected
406 for quests. number of persons on quest lowered to 4. quest penalty is now a
407 p15 instead of 2% of your TTL. this makes more sense, as users who were very
408 close to leveling were penalized almost nothing (inkblot et al)
409 - fixed spelling of 'caffeinated' (sean)
410 - botchan variable now shows how to join channel with key (Dan)
413 --------------------------------------------------------------------------------
414 v2.3.1: released 9/20/03
415 --------------------------------------------------------------------------------
417 - fixed bug with item finding; bad logic sometimes resulted in user not
418 finding any item (thanks mumkin!)
421 --------------------------------------------------------------------------------
422 v2.3: released 8/29/03
423 --------------------------------------------------------------------------------
425 - Jotun's Fury max level dropped back to 174
426 - added the Drdink's Cane of Blind Rage with item level 175-200
427 - all time modifiers (battles, HoG, etc) are now written to modifiers.txt
428 - function tlog() logs a string to modifiers.txt and returns the string
429 - changed WHOAMI to not use $_
430 - fixed another bug where changing your nick would prevent you from being a
431 candidate for auto-login
432 - LOGOUT command added as a p20
433 - you may now only be logged in under one character at a time. this will help
434 protect the bot from being flooded when a single user signs on under 10
435 accounts, then is penalized and warned 10 times. attempts to login under two
436 names are not penalized
437 - fixed a bug where all of your accounts were automatically logged on so long
438 as they shared the same host as you, regardless of whether they were online
439 before (on bot restart)
440 - there is a 1/20,000 chance of a calamity occuring every 5 seconds. the
441 calamity() function chooses a random user, then smites them with bad luck.
442 the penalty for a calamity is a random 5-12% of next TTL. users are only
443 chosen from the pool of online players
444 - there is a 1/10,000 chance of a godsend occuring every 5 seconds. the
445 godsend() function chooses a random user, then betters their luck. the
446 award for a godsend is a random 5-12% of next TTL. users are only chosen
447 from the pool of online players
448 - there are now 'quests' -- six level 30+ users are chosen to go on a quest
449 at a time. if all six users make it to the quest's end, all questers are
450 awarded by removing 25% of their TTL (ie, their TTL at quest's end). to
451 complete a quest, no user can be penalized until the quest's end. quests
452 last a random time between 12 and 24 hours. if the quest is not completed,
453 ALL online users are penalized 2% of their time as punishment. users are
454 only chosen from the pool of online players (original idea from Nerje; quest
455 ideas from Tristan, brt)
456 - quests are read from file 'quests.txt' every time quest() is called. this
457 allows you to add or remove quests while the bot is still running. quests
458 are not picked in order, but chosen at random from the file
459 - fixed bug in PUSH, allowing to push into negative TTL
460 - db times changed to ctime format in lieu of scalar localtime() (now
462 - added db fields for total time idled; total times penalized for privmsg,
463 nick change, part, kick, LOGOUT, quest, and quit; and time account created
464 - REGISTER no longer penalizes if you are already logged in and the command
466 - fixed 'http:' checking to only look at message text, not entire string
467 - messages passed through privmsg() are split into 450-byte chunks and then
468 passed to their target
469 - bans put into place by the 'http:' method are now removed after 1 hour to
470 prevent filling the banlist. bans are stored in @bans, which will hold at
471 most 12 bans to prevent the bot from flooding on unban. after 12, bans are
472 still set, but not stored
473 - 'license' in header slightly changed
474 - battle results now include item sums and the random number rolled for each
475 player. format is [roll/sum]
476 - bot will try to regain his nickname every 30 mins if it is in use at
477 sign-on. added vars $primnick and $opts{'botghostcmd'}. $primnick is set
478 to $opts{'botnick'} (which may change) on load, and $opts{'botghostcmd'}
479 is a nickserv ghost command string
480 - the bot's nick ($opts{'botnick'} and $primnick) cannot be registered as
482 - bot is now a fightable player. his item sum is random 250-650. (someone;
483 mail me if this was your idea). chances of fighting him are equal to
484 fighting any other player
485 - bot now daemonizes when starting (jwbozzy)
486 - fixed duration code to use the correct secs/day (drdink/inkblot)
487 - added a penalty to Team Battle. players will now receive or lose 20% of the
488 lowest team member's TTL (drdink)
489 - changed battling to award tie to challenger, not challengee. random number
490 is also, now, an integer, not a float
491 - every 3.5 hours, a level 45+, online player will battle; this will make it
492 easier for high-level users to level
493 - added function itemsum() to return item sum for supplied username
494 - battle results written to battles.txt are now timestamped (Juliet)
497 --------------------------------------------------------------------------------
498 v2.2.2 (schmolli): released 7/18/03
499 --------------------------------------------------------------------------------
501 * The changes in this version are based almost completely on a patch sent to
502 me by Ed Schmollinger, schmolli@IRC. Many thanks to him for his help! Here
504 - SECURITY: added subroutine mksalt to generate random salt for passwds
505 - CLEANUP: added subroutines chanmsg and privmsg to send messages to
506 bot's channel and to a specified user, respectively
507 - FEATURE: added command line argument processing and removed TEST_MODE
508 (TEST_MODE is no longer necessary.) Part of this includes moving most
509 of the variables into %opts.
510 - FIX: added check for number of existing players when printing top 3
511 - CLEANUP: changed "in:" and "out:" debug message to "<-" and "->"
512 - CLEANUP: indented concatenated lines
515 --------------------------------------------------------------------------------
516 v2.2.1: released 7/16/03
517 --------------------------------------------------------------------------------
519 - fixed a bug in item finding; if unique item was better than helm, not
520 better than its class, you would get the item (emad)
523 --------------------------------------------------------------------------------
525 --------------------------------------------------------------------------------
527 - added 1/20000 chance of 'team battle' every 5 seconds. team battle is 3
528 players versus 3 other players. if the first three players win, their time
529 is lowered by 20% of the lowest of the three's TTL. if they lose, no time is
530 removed from any players. there is no chance for critical strike in a team
532 - max level of Jotun's Fury Colossal Sword changed to 175
533 - fixed 'kick' bug; users that were kicked were not logged out
534 - kick added as a p250
535 - bot now only bans those non-logged in users that say 'http:' that've been in
536 the channel < 90 seconds
537 - bot won't ban for #G7-type URLs
538 - bot now shows nick of user when new account is registered
539 - forgot to close filehandle in loaddb(); fixed
540 - added a db backup every 6 hours
543 --------------------------------------------------------------------------------
545 --------------------------------------------------------------------------------
547 - fixed bug where users changing their nick would not be candidates for
548 auto-login on a bot restart
549 - changed some messages to make them more friendly to female players (LapCat)
552 --------------------------------------------------------------------------------
554 --------------------------------------------------------------------------------
556 - HoG can now carry or displace a player 5 - 75% toward the next level
557 - fixed CTCP version bug
558 - battling was changed from all users within 7 levels of you to all online
560 - added "unique" items, or a chance starting at level 25 to roll
561 higher-than-normal items
564 --------------------------------------------------------------------------------
566 --------------------------------------------------------------------------------
568 - DIE, JUMP, RESTART, INFO, and PEVAL now send warnings to users that don't
569 have access to tell them so. they are still penalized
570 - bot will now penalize users without the proper access that try to use an
572 - add commands CHCLASS, CHUSER, and PUSH to adjust class names, usernames,
573 and next time to level, respectively
574 - HoG could occur for offline users; this is no longer the case
575 - bot now responds to CTCP version requests (drdink)
578 --------------------------------------------------------------------------------
580 --------------------------------------------------------------------------------
582 - bot bans non-logged-in users that say 'http:'
583 - INFO did not check ha(); fixed
584 - bot will automagically log you back in if you were logged in before a bot
585 restart, and if you haven't changed your nick!user@host since then
587 - dropped functions relating to old database in favor of the new one
588 - changed level up report from seconds to duration()
589 - changed item/userinfo db's to one file; battles still in battles.txt
590 - changed challenge report from seconds to duration()
591 - changed penalty text to display duration() instead of seconds
592 - added critical strike, 1/35 chance upon winning battle to cause opponent to
594 - changed summon text for HoG (res0)
595 - changed access to base off of irpg username in lieu of host
596 - changed top player report to every 6 hours
597 - changed positive HoG text (res0)
598 - changed random HoG chance to 1/20000 every 5 seconds
601 --------------------------------------------------------------------------------
603 --------------------------------------------------------------------------------
605 - dropped top players back to 3
606 - removed STATUS; TTL available through website.
607 - battle history added to website; added logging of battles to battles.txt
608 - peval did not next(); fixed.
609 - added HOG command, randomly chooses someone, then randomly raises/lowers
610 their TTL (20% raise, 80% lower). HOG is, of course, an abbreviation for
612 - added a 1/7500 random HoG into rpcheck()
615 --------------------------------------------------------------------------------
617 --------------------------------------------------------------------------------
619 - STATUS would log you out; fixed.
620 - could STATUS if not online; fixed.
621 - added DEL command to remove accounts
622 - added ALERT command to make channel alerts
623 - changed admin HELP command text to display website
626 --------------------------------------------------------------------------------
628 --------------------------------------------------------------------------------
630 - fixed self-battle bug
631 - changed chance to battle from 20% to 25% if level < 25, 100% if >= 25
632 - setup companion website
633 - updated HELP command to reflect website
634 - changed battle gain to (max(7,opplevel/4)/100)*your_next_ttl
635 - added battle loss of (max(7,opplevel/7)/100)*your_next_ttl
638 --------------------------------------------------------------------------------
640 --------------------------------------------------------------------------------
642 - added item finding and battling
643 - added penalties for QUIT, PART, instead of resetting time to the beginning
647 --------------------------------------------------------------------------------
649 --------------------------------------------------------------------------------