]> git.somenet.org - factorio/some-luaconsole.git/commitdiff
RELEASE 2.1.1 - fixed all known issues master
authorSomeone <someone@somenet.org>
Fri, 26 Jun 2026 20:47:54 +0000 (22:47 +0200)
committerSomeone <someone@somenet.org>
Fri, 26 Jun 2026 20:47:54 +0000 (22:47 +0200)
changelog.txt
control.lua
data.lua
info.json
locale/en/en.cfg

index 84ca8f2b2c3b86d0d51e84b231d1bf4b736f4bdc..27fdcee4e262d984123efab42431c7a914dc3b2a 100644 (file)
@@ -1,3 +1,10 @@
+---------------------------------------------------------------------------------------------------
+Version: 2.1.1
+Date: 2026-06-26
+
+  Changed:
+    - Fixed all known issues.
+
 ---------------------------------------------------------------------------------------------------
 Version: 2.1.0
 Date: 2026-06-26
index 4527a6685863acb31affc03787a793b30a13e911..707e62355eae0aa31852947459146100931f5703 100644 (file)
@@ -75,7 +75,7 @@ function toggleGui (player)
         bottom_pusher.drag_target = frame
 
         bottom_flow.add{type = 'button',
-            name = 'some-luaconsole-exec',
+            name = 'some-luaconsole_exec',
             style='confirm_button',
             caption = {'some-luaconsole.exec'},
             tooltip = {'some-luaconsole.exec_tooltip'},
@@ -94,7 +94,7 @@ end
 
 
 script.on_event(defines.events.on_gui_click, function(event)
-    if event.element.name == 'some-luaconsole-exec' then
+    if event.element.name == 'some-luaconsole_exec' then
         exec_command(game.players[event.player_index])
     elseif event.element.name == 'some-luaconsole-close' then
         toggleGui(game.players[event.player_index])
@@ -102,9 +102,9 @@ script.on_event(defines.events.on_gui_click, function(event)
 end)
 
 
-script.on_event('some-luaconsole-toggle', function(event)
+script.on_event('some-luaconsole_toggle', function(event)
     toggleGui(game.players[event.player_index])
 end)
-script.on_event('some-luaconsole-exec', function(event)
+script.on_event('some-luaconsole_exec', function(event)
     exec_command(game.players[event.player_index])
 end)
index 39ed6b8d2088cf64b280dfa69fbccfc997de5f41..cbe38d2d15af2701f17889329bd04ba765d0e2b6 100644 (file)
--- a/data.lua
+++ b/data.lua
@@ -9,12 +9,12 @@ data.raw["gui-style"].default["some-luaconsole-input-textbox"] = {
 data:extend({
     {
         type = "custom-input",
-        name = "some-luaconsole-toggle",
+        name = "some-luaconsole_toggle",
         key_sequence = "CONTROL + RIGHTBRACKET"
     },
     {
         type = "custom-input",
-        name = "some-luaconsole-exec",
-        key_sequence = "CONTROL + ENTER"
+        name = "some-luaconsole_exec",
+        key_sequence = "CONTROL + RETURN"
     },
 })
index e891ee922cb73c06bcc75387104e3aadcf7d7350..d3d959f1ec4800b5455d2b271e75bae605a93656 100644 (file)
--- a/info.json
+++ b/info.json
@@ -1,10 +1,10 @@
 {
     "name": "some-luaconsole",
-    "version": "2.1.0",
+    "version": "2.1.1",
     "title": "Someone's LUA-Console",
     "author": "someone1337",
     "homepage": "https://git.somenet.org/factorio/some-luaconsole.git",
-    "description": "Run lua commands without losing achievements. Now remembers input-script. 'game.player' works. By default opens with CONTROL + RIGHTBRACKET. Execute last input-script with CONTROL + ENTER (keybindings configurable).",
+    "description": "Run lua commands without losing achievements. Now remembers input-script. 'game.player' works. By default opens with CONTROL + RIGHTBRACKET. Execute last input-script with CONTROL + ENTER/RETURN (keybindings configurable).",
     "factorio_version": "2.1",
     "dependencies": [
         "base>=2.1.0"
index d2cf5c7f7edba9d3e1a70ed8a91ef56be3590dd8..3b424ddbc4368301f02876f349ca619c8a010d0a 100644 (file)
@@ -1,11 +1,11 @@
 [some-luaconsole]
 title=Someone's LUA-Console
-inputlabel=Input to be executed  (__CONTROL__some-luaconsole-exec__ to execute without opening the lua-console)
+inputlabel=Input to be executed  (__CONTROL__some-luaconsole_exec__ to execute without opening the lua-console)
 close=Save + Close
-close_tooltip=Save and close without executing input (__CONTROL__some-luaconsole-toggle__)
+close_tooltip=Save and close without executing input (__CONTROL__some-luaconsole_toggle__)
 exec=Execute input (save + stay open)
-exec_tooltip=Save + execute input; stay open (__CONTROL__some-luaconsole-exec__)
+exec_tooltip=Save + execute input; stay open (__CONTROL__some-luaconsole_exec__)
 
 [controls]
-some_luaconsole_toggle=Toggle Someone's LUA-Console
-some_luaconsole_exec=Execute last script
+some-luaconsole_toggle=Toggle Someone's LUA-Console
+some-luaconsole_exec=Execute last script