2 "name": "some-disableenemygeneration",
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4 "title": "Disable enemy generation",
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5 "author": "someone1337",
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6 "homepage": "https://git.somenet.org/pub/jan/factorio_some-disableenemygeneration.git",
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7 "description": "Load/Enable this mod to disable the spawning of enemy bases on newly generated chunks. This way you can go mega without having to use lua commands (=losing achievements) or restart the game. Existing enemies may still expand on their own! Due to factorio's design, changing the generation of enemies requires a game restart. Therefore I decided against providing a single startup-setting as it would be as effective as not loading this mod at all. Inspired by RSO's disable vanilla biter generation.",
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8 "dependencies": ["base"],
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9 "factorio_version": "0.17"
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