local oldship = data.raw["container"]["crash-site-spaceship"] data.raw["container"]["crash-site-spaceship"] = Nil data:extend( { { type = "electric-energy-interface", name = "crash-site-spaceship", icon = "__base__/graphics/icons/crash-site-spaceship.png", icon_size = 64, icon_mipmaps = 4, flags = { "placeable-player", "player-creation", "hidden", "not-rotatable", "placeable-off-grid", "not-blueprintable", "not-deconstructable" }, map_color = {r = 0, g = 0.365, b = 0.58, a = 1}, max_health = 600, alert_when_damaged = true, allow_copy_paste = false, resistances = { {type = "fire", percent = 100} }, gui_mode = "none", energy_source = { type = "electric", buffer_capacity = "1MJ", usage_priority = "primary-output" }, energy_production = "150kW", energy_usage = "0kW", enable_inventory_bar = false, minable = { mining_time = 2.3 }, collision_box = {{-8.7, -3.3}, {6.9, 4.5}}, selection_box = {{-8.7, -3.3}, {6.9, 4.5}}, dying_explosion = "nuke-explosion", integration_patch_render_layer = "decals", integration_patch = oldship.integration_patch, picture = oldship.picture, vehicle_impact_sound = oldship.vehicle_impact_sound } })