script.on_init(function (event)
  game.permissions.get_group("Default").set_allows_action(defines.input_action.craft ,false)

  if script.active_mods["some-spaceship-wreck-generator"] then
    remote.call("freeplay", "set_created_items", {
      ["pistol"] = 1,
      ["firearm-magazine"] = 10,
      ["assembling-machine-3"] = 1,
      ["small-electric-pole"] = 1,
      ["electric-mining-drill"] = 1
    })
  else
    remote.call("freeplay", "set_created_items", {
      ["pistol"] = 1,
      ["firearm-magazine"] = 10,
      ["assembling-machine-3"] = 1,
      ["small-electric-pole"] = 1,
      ["electric-mining-drill"] = 1,
      ["boiler"] = 1,
      ["steam-engine"] = 1,
      ["offshore-pump"] = 1
    })
  end

end)