data:extend({
    {
        type = "projectile",
        name = "waterbomb-detonation",
        flags = {"not-on-map"},
        acceleration = 0,
        action =
        {
            type = "direct",
            action_delivery =
            {
                type = "instant",
                target_effects =
                {
                    {
                        type = "nested-result",
                        action =
                        {
                            radius = 1,
                            type = "area",
                            perimeter = 5,
                            action_delivery =
                            {
                                type = "instant",
                                target_effects =
                                {
                                    {
                                        type = "damage",
                                        damage = {amount = 561, type = "explosion"}
                                    }
                                }
                            }
                        }
                    },
                    {
                        type = "nested-result",
                        action =
                        {
                            radius = 1,
                            type = "area",
                            perimeter = 10,
                            action_delivery =
                            {
                                type = "instant",
                                target_effects =
                                {
                                    {
                                        type = "damage",
                                        damage = {amount = 39, type = "explosion"}
                                    }
                                }
                            }
                        }
                    }
                }
            }
        },
        animation =
        {
            filename = "__Waterbomb__/graphics/null.png",
            frame_count = 1,
            width = 1,
            height = 1,
            priority = "high"
        },
        light = {intensity = 1, size = 4},
        smoke = capsule_smoke,
    }
})